Home » Case Study, Change

The Future is a Story We have Seen in our Past

Submitted by on August 10, 2014 – 8:21 amNo Comment

Seeing into the future is often just about plotting the graph line of changes we have already seen taking place.

Computer displays thirty years ago were just green text on black screens… Gradually we have seen increasing  information density in our visual displays – with images, video and animations living alongside plain text.

The idea that we will adopt the next stage in this journey – immersive, 3D environments – seems inevitable.

I worked with Jon Brouchoud  in 2005/6 on several early projects in Second Life – a 3D platform where the residents were able to design their own communities.  Second Life generated a huge amount of fanfare at the time but never lived up to the commercial hype.

During its demise everyone mistook the platform for the trend.  They thought that since the platform was suffering, so we would see the end of the trend of 3d immersive environments.   That couldn’t be further from the truth.

I was delighted to see this little vignette from  Jon all these years later.  Jon has always amazed me with his commitment to immersive environments and how they can be used to reimagine the future – or take us back into the past.   Here Jon is using Oculus Rift to bring his uncle back on board the Navy ship he served on over 60 years ago.  Go Jon!

Leave a comment!

Add your comment below, or trackback from your own site. You can also subscribe to these comments via RSS.

Be nice. Keep it clean. Stay on topic. No spam.

You can use these tags:
<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

This is a Gravatar-enabled weblog. To get your own globally-recognized-avatar, please register at Gravatar.